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I'm fed up with a bug in OpenToonz where copying a selected area of a raster layer and pasting it into a different frame causes the program to stop keeping track of edits, basically making ctrl Z unusable until you restart the program.

At first I just pushed through anyways, thinking that soon enough it would be fixed.

But this was back in May and they still haven't pushed a revision of 1.7. In fact they have announced that 1.8 will come around june next year. This is ridiculous.

@openToonz

GB-Paúl [COMMISSIONS OPEN]

The only way to fix the bug is to revert to an older version, or use a nightly build, which would have who knows what other bugs.

Other OpenToonz users have advised me to use Tahoma 2D, a fork of OpenToonz. Let's see how that one goes...

@GoofballPaul curious what your experience is, I've been eyeing both tools for a bit now.

@kosama just installed it and did a couple tests with it. So far it feels etremely simmilar to OpenToonz. Getting the canvas size to be bigger than the camera is a lil' different, some panels are ordered differently, color selection is on the left instead of the right, a panel showing the level's drawings seems to be missing but I didn't use it much anyways...

For the time being I am going to use Tahoma going forward for any new projects.

@kosama I recommend that you start with tahoma and only switch to OpenToonz if you hear of it having some particular feature Tahoma doesn't have ad you really need.

Because of the simple fact that tahoma's current stable build does not have the bug that OpenToonz has, that simple.

I MIGHT go back to OT once the 1.8 comes out, we'll see.

They seem so simmilar that it's easy to switch from one to the other, low commitment to learn. :D

@kosama (gonna liveblog to you in this thread my impressions of Tahoma 2D as I work with it, at least until you ask me to stop, hopefully you'll find them useful)

Tahoma 2D has a cool thing which I believe OT lacks, "frame hold", if you draw something then *all* frames after that in that layer continue to display it until you tell it to stop or a new drawing overrides it. This can be disabled if you preffer the standard method (as I do) but it's cool that it's there as an option. :D

@kosama

A thing OpenToonz does that I really don't like (perhaps it is possible to disable this, but I don't know how) is that if you have a frame, then a bunch of empty frames, and then you draw something new, it stretches the last frame to last until the one that you just drew, which I hate.

Tahoma 2D on the other hand respects the empty frames :D

(I made a mock-up to explain what I mean with excel)