Rokojori<p>Working on generator nodes for this quads-to-billboard technique, often used for gibli-style trees. </p><p>Somebody worked with those? UVs have only 2bits data & could be packed with other atts. </p><p>And I'm tempted to call this part of the library godini ^^</p><p><a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/procedural" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>procedural</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/gibli" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gibli</span></a></p>