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📰 "Modular integration of neural connectomics, dynamics and biomechanics for identification of behavioral sensorimotor pathways in Caenorhabditis elegans"
arxiv.org/abs/2504.18073 #Extra-Cellular #Mechanical #Q-Bio.Qm #Dynamics #Q-Bio.Nc

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arXiv.orgModular integration of neural connectomics, dynamics and biomechanics for identification of behavioral sensorimotor pathways in Caenorhabditis elegansComputational approaches which emulate in-vivo nervous system are needed to investigate mechanisms of the brain to orchestrate behavior. Such approaches must integrate a series of biophysical models encompassing the nervous system, muscles, biomechanics to allow observing the system in its entirety while supporting model variations. Here we develop modWorm: a modular modeling framework for the nematode C. elegans. modWorm allows for construction of a model as an integrated series of configurable, exchangeable modules each describing specific biophysical processes across different modalities. Utilizing modWorm, we propose a base neuro-mechanical model for C. elegans built upon the complete connectome. The model integrates a series of 7 modules: i) intra-cellular dynamics, ii) electrical and iii) chemical extra-cellular neural dynamics, iv) translation of neural activity to muscle calcium dynamics, v) muscle calcium dynamics to muscle forces, vi) muscle forces to body postures and vii) proprioceptive feedback. We validate the base model by in-silico injection of constant currents into neurons known to be associated with locomotion behaviors and by applying external forces to the body. Applications of in-silico neural stimuli experimentally known to modulate locomotion show that the model can recapitulate natural behavioral responses such as forward and backward locomotion as well as mid-locomotion responses such as avoidance and turns. Furthermore, through in-silico ablation surveys, the model can infer novel neural circuits involved in sensorimotor behaviors. To further dissect mechanisms of locomotion, we utilize modWorm to introduce empirical based model variations and model optimizations to elucidate their effects on simulated locomotion. Our results show that modWorm can be utilized to identify neural circuits which control, mediate and generate natural behavior.

alojapan.com/1257896/a-photogr A photographer wants to document Japan’s arcades before it’s too late #books #culture #gaming #Japan #JapanNews #news #q&a Depending who you ask, arcades have been dead or dying or on their last legs for… almost 40 years now. The reality is more complex, with new business models, barcades, bigger complexes like Dave & Busters, and VR/immersive/experimental options taking their place. But the classic arcade, where you could drop a couple q…

"My impression is #AI gives you the consensus or most common answer or solution. It really doesn't handle multi constraint problems well at all. Really never saw any unique, new or creative engineering solutions, which in my book is a true sign of intelligence." #q

📰 "Intercellular contact is sufficient to drive Fibroblast to Myofibroblast transitions"
arxiv.org/abs/2503.01834 #Extracellular #Mechanical #Q-Bio.Cb

arXiv.orgIntercellular contact is sufficient to drive Fibroblast to Myofibroblast transitionsFibroblast cells play a key role in maintaining the extracellular matrix. During wound healing, fibroblasts differentiate into highly contractile myofibroblasts, which secrete extracellular matrix proteins like collagen to facilitate tissue repair. Under normal conditions, myofibroblasts undergo programmed cell death after healing to prevent excessive scar formation. However, in diseases like fibrosis, the myofibroblasts remain active even after the wound is closed, resulting in excessive collagen buildup and a stiff, fibrotic matrix. The reasons for the persistence of myofibroblasts in fibrosis are not well understood. Here we show the existence of a mechanism where direct physical contact between a fibroblast and a myofibroblast is sufficient for fibroblasts to transition into myofibroblasts. We show that fibroblast-myofibroblast transition can occur even in the absence of known biochemical cues such as growth factor activation or mechanical cues from a stiff, fibrotic matrix. Further, we show that contact-based fibroblast-myofibroblast activation can be blocked by Gαq/11/14 inhibitor FR9003591, which inhibits the formation of myofibroblasts. These findings offer new insights into the persistence of fibrosis despite therapeutic interventions and suggest a potential strategy to target fibroblast-to-myofibroblast transition in fibrosis.
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@Erzbet

Thank you as always for setting this up and choosing a fun theme; you make every Monday fun!

I have not played any video games since staying up into the small hours playing Space Invaders decades ago, so I am not well informed about video gaming in more recent years.

Nevertheless I think I'm right in saying that the video gaming shown in Cherry Bullet's six year old "Q & A" was very retro even then, and must look positively paleo to younger gamers now. It's all part of the delight that the makers of Kpop MVs show in incorporating older technologies such as landline telephones or cathode ray television sets into videos.

I like "Q & A", and I think it's a shame that Cherry Bullet and their bright bubblegum pop were not more successful. Thank goodness that YouTube and the internet in general continue to give us access to these treasures of pop culture past; I worry that some point YouTube/ Alphabet /Capitalism is going to say "Game Over -- Insert More Coins To Continue".

#Kpop #KpopMonday #VideoGame #CherryBullet #Q&A #GirlGroups

youtu.be/5LCGn9UFNAY?si=_R4CKX