SpaceshipADay Redux 1555. 2.5x3.5” Sketch Card. Want it? Message me! #scifi #sketch #spaceship #starship #conceptart #drawing #mastoart https://linktree.com/jeffzugale
SpaceshipADay Redux 1555. 2.5x3.5” Sketch Card. Want it? Message me! #scifi #sketch #spaceship #starship #conceptart #drawing #mastoart https://linktree.com/jeffzugale
Calling this done.
May play with the lights and textures, but the modelling is finished.
Working on the "Tengu" from Eve.
I know nothing about Eve, apart from it is about spaceships, and my partner used to play far too much (and DJed on the Official Eve radio station).
So... here's a WIP Spaceship!
SpaceshipADay Redux 1554. 2.5x3.5” Sketch Card. Want it? Message me! #scifi #sketch #spaceship #starship #conceptart #drawing #mastoart https://linktree.com/jeffzugale
Not sure about Wireframe modifier.
Might be able to make something with it, but I'm not feeling inspired :(
SpaceshipADay Redux 1553. 2.5x3.5” Sketch Card. Want it? Message me! #scifi #sketch #spaceship #starship #conceptart #drawing #mastoart https://linktree.com/jeffzugale
SpaceshipADay Redux 1552. 2.5x3.5” Sketch Card. Want it? Message me! #scifi #sketch #spaceship #starship #conceptart #drawing #mastoart https://linktree.com/jeffzugale
Spaceship initial idea.
Following @pidgeon_pete 's suggestion, I'm trying out some Modifiers to base Ships around. This one is "Array".
Added feature-pack "Random Stuff" :D
I'm slowly getting the hang of this Workflow, but always open to suggestions, (constructive) criticism, opinions, and feedback.
Fancy-Pants paint-job has pushed render time up to 36 seconds.
#blender
#blender3d
#b3d
#ttrpg
#rpg
#spaceship
#scumAndVillainy
SpaceshipADay Redux 1551. 2.5x3.5” Sketch Card. Want it? Message me! #scifi #sketch #spaceship #starship #conceptart #drawing #mastoart https://linktree.com/jeffzugale
Spaceship.
Rendered*, Model, and Wireframe
*A horrific 36s render time!
SpaceshipADay Redux 1550. 2.5x3.5” Sketch Card. Want it? Message me! #scifi #sketch #spaceship #starship #conceptart #drawing #mastoart https://linktree.com/jeffzugale
Decided to start with developing a single gameplay module - piloting (because that's the very first mechanics in space games that is being developed in general). The idea is to allow player the control of the fidelity-vs-time balance.
Added some Ambient Occlusion, to darken the edges.
The render time has rocketed (!) up to 26s! Maybe I need to spend a few hours optimising! :D
SpaceshipADay Redux 1549. 2.5x3.5” Sketch Card. Want it? Message me! #scifi #sketch #spaceship #starship #conceptart #drawing #mastoart https://linktree.com/jeffzugale