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Breathing Retro<p>Video of Nintendo bro385 coder working on PSXFunkin Flop Engine: <a href="https://www.youtube.com/watch?v=HxSQ66fO--o" rel="nofollow noopener noreferrer" target="_blank">www.youtube.com/watch?v=HxSQ...</a> <a href="https://bsky.app/search?q=%23Fridaynightfunkin" rel="nofollow noopener noreferrer" target="_blank">#Fridaynightfunkin</a> <a href="https://bsky.app/search?q=%23homebrew" rel="nofollow noopener noreferrer" target="_blank">#homebrew</a> for original <a href="https://bsky.app/search?q=%23PlayStation1" rel="nofollow noopener noreferrer" target="_blank">#PlayStation1</a> hardware - <a href="https://github.com/Nintendo-Bro385/PSXFunkin-Flop-Engine" rel="nofollow noopener noreferrer" target="_blank">github.com/Nintendo-Bro...</a> <a href="https://bsky.app/search?q=%23psxdev" rel="nofollow noopener noreferrer" target="_blank">#psxdev</a> <a href="https://bsky.app/search?q=%23ps1dev" rel="nofollow noopener noreferrer" target="_blank">#ps1dev</a> <a href="https://bsky.app/search?q=%23gamedev" rel="nofollow noopener noreferrer" target="_blank">#gamedev</a> <a href="https://bsky.app/search?q=%23ps1" rel="nofollow noopener noreferrer" target="_blank">#ps1</a> <a href="https://bsky.app/search?q=%23psx" rel="nofollow noopener noreferrer" target="_blank">#psx</a> <a href="https://bsky.app/search?q=%23fnf" rel="nofollow noopener noreferrer" target="_blank">#fnf</a> <a href="https://bsky.app/search?q=%23retrodev" rel="nofollow noopener noreferrer" target="_blank">#retrodev</a> <a href="https://bsky.app/search?q=%23retrogamedev" rel="nofollow noopener noreferrer" target="_blank">#retrogamedev</a> <a href="https://bsky.app/search?q=%23retrogaming" rel="nofollow noopener noreferrer" target="_blank">#retrogaming</a> <a href="https://bsky.app/search?q=%23newgrounds" rel="nofollow noopener noreferrer" target="_blank">#newgrounds</a> <a href="https://bsky.app/search?q=%23rhythmgame" rel="nofollow noopener noreferrer" target="_blank">#rhythmgame</a><br><br><a href="https://www.youtube.com/watch?v=HxSQ66fO--o" rel="nofollow noopener noreferrer" target="_blank">Working on PSXFunkin Flop Engi...</a></p>
GlaireDaggers<p>Starting on a new series on Patreon where I discuss technical details of developing Foxblade on the Playstation 1.</p><p>For the first post: Streaming music from disc on the PS1</p><p><a href="https://peoplemaking.games/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://peoplemaking.games/tags/retrodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrodev</span></a> <a href="https://peoplemaking.games/tags/psxdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>psxdev</span></a> <a href="https://peoplemaking.games/tags/foxbladefable" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foxbladefable</span></a> <a href="https://peoplemaking.games/tags/patreon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>patreon</span></a></p><p><a href="https://www.patreon.com/posts/foxblade-dev-on-95621866?utm_medium=clipboard_copy&amp;utm_source=copyLink&amp;utm_campaign=postshare_creator&amp;utm_content=join_link" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">patreon.com/posts/foxblade-dev</span><span class="invisible">-on-95621866?utm_medium=clipboard_copy&amp;utm_source=copyLink&amp;utm_campaign=postshare_creator&amp;utm_content=join_link</span></a></p>
GlaireDaggers<p>Hooking up more animation, battle move, attack combo, etc. stuff.<br>Also hooking up sfx to frame events so animations can play sounds now (step sfx, movement sfx, character barks, etc)</p><p><a href="https://peoplemaking.games/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://peoplemaking.games/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a> <a href="https://peoplemaking.games/tags/retrodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrodev</span></a> <a href="https://peoplemaking.games/tags/psxdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>psxdev</span></a> <a href="https://peoplemaking.games/tags/foxbladefable" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foxbladefable</span></a> </p><p><a href="https://streamable.com/gup4dt" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">streamable.com/gup4dt</span><span class="invisible"></span></a></p>
GlaireDaggers<p>Fixed some parts of my animated sprite format &amp; starting to port over the battle actor physics from the C# version.</p><p>Next will probably be working on the action system, taking anim root motion into account, letting anims enable/disable input, etc...</p><p><a href="https://peoplemaking.games/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://peoplemaking.games/tags/retrodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrodev</span></a> <a href="https://peoplemaking.games/tags/psxdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>psxdev</span></a> <a href="https://peoplemaking.games/tags/foxbladefable" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foxbladefable</span></a></p><p><a href="https://streamable.com/vd3pfz" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">streamable.com/vd3pfz</span><span class="invisible"></span></a></p>
GlaireDaggers<p>Working more on script VM &amp; cutscene calls :)</p><p><a href="https://peoplemaking.games/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://peoplemaking.games/tags/retrodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrodev</span></a> <a href="https://peoplemaking.games/tags/psxdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>psxdev</span></a> <a href="https://peoplemaking.games/tags/foxbladefable" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foxbladefable</span></a></p>