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#gp2x

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Blake Patterson<p>Playing some Galencia from Protovision for the C64, running under Frodo emulator on the GP2X handheld.</p><p><a href="https://oldbytes.space/tags/GP2X" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GP2X</span></a> <a href="https://oldbytes.space/tags/GameparkHoldings" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameparkHoldings</span></a> <a href="https://oldbytes.space/tags/Galencia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Galencia</span></a> <a href="https://oldbytes.space/tags/Protovision" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Protovision</span></a> <a href="https://oldbytes.space/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://oldbytes.space/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://oldbytes.space/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a> <a href="https://oldbytes.space/tags/gamers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamers</span></a> <a href="https://oldbytes.space/tags/mobile" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mobile</span></a> <a href="https://oldbytes.space/tags/mobilegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mobilegames</span></a> <a href="https://oldbytes.space/tags/ARM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ARM</span></a> <a href="https://oldbytes.space/tags/Linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Linux</span></a> <a href="https://oldbytes.space/tags/portable" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>portable</span></a> <a href="https://oldbytes.space/tags/consoles" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>consoles</span></a> <a href="https://oldbytes.space/tags/C64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>C64</span></a> <a href="https://oldbytes.space/tags/Commodore64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Commodore64</span></a> <a href="https://oldbytes.space/tags/video" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>video</span></a> <a href="https://oldbytes.space/tags/indiegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegames</span></a> <a href="https://oldbytes.space/tags/Itchio" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Itchio</span></a></p>
Blake Patterson<p>Slipheed (SegaCD version, emulated) running on a GamePark GP2X ARM-based handheld console. </p><p><a href="https://oldbytes.space/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://oldbytes.space/tags/retrogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogames</span></a> <a href="https://oldbytes.space/tags/GP2X" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GP2X</span></a> <a href="https://oldbytes.space/tags/SegaCD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SegaCD</span></a> <a href="https://oldbytes.space/tags/Sega" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Sega</span></a> <a href="https://oldbytes.space/tags/emulation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>emulation</span></a> <a href="https://oldbytes.space/tags/ARM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ARM</span></a> <a href="https://oldbytes.space/tags/GameArts" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameArts</span></a> <a href="https://oldbytes.space/tags/Thexder" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Thexder</span></a> <a href="https://oldbytes.space/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://oldbytes.space/tags/mobilegaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mobilegaming</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/Silpheed" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Silpheed</span></a></p>
Ritman<p>Tenía pendiente pasar algunas cosillas que publiqué en X (Twitter) a uno de mis dos blogs, concretamente a Pixel Road que es el del retro, y tras mucho tiempo por fin subo el primer hilo adaptado un poco al blog.</p><p>Nota: Siempre los he llamado blogs, pero bitácora es una palabra bien bonita que quizás merezca más usarse.</p><p>En este caso hice una análisis algo rápido de la consola <a href="https://social.hardlimit.com/tags/gp2x" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gp2x</span></a>, a la cual no saqué provecho en años y dejé que fuera a mejores manos.</p><p><a href="https://blogs.hardlimit.com/pixelroad/2024/04/03/el-mes-de-gp2x/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blogs.hardlimit.com/pixelroad/</span><span class="invisible">2024/04/03/el-mes-de-gp2x/</span></a></p>