ALL tutorials make me sleepy. Anyways, the Blender 2.8 Fundamentals youtube videos cover much concisely with important premises. I might *gasp* PAY for their Grease Pencil series afterwards, but first I'll reimplement my flat cartoon vector workflow from AfterEffects. Shape key tools for curves aren't a clear analogue re timeline, might be cramped, so I might often swap out fresh clones. Vitally, I must learn about changing/animating the origins of objects. Hope the series covers that!

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Socel: Social for the Animation Arts

Socel is a place for animation professionals, freelancers, independents, students, and fans to connect and grow together. Everyone in related fields such as comics, illustration, and video games is also very welcome. As an implementation of Mastodon, Socel connects you to almost two million users around the globe as part of the Federation; a network of independent social spaces communicating with each other.